Art, design, and videogames.

Roguelike Magazine takes an erudite, in-depth approach to analysing and appreciating the art, design, and writing that goes into video games. We look closely at games (and the people that make them) that push the boundaries of what the medium can be from an artistic, social, emotional, and rational perspective. A typical gaming magazine might focus on news, hardware, AAA titles, and industry babble. Roguelike takes pride in featuring small developers, unconventional and provoking games, and building a new reputation for video games as a peerless form of art and design.

Programs Used

Adobe Illustrator

Adobe Photoshop

Adobe InDesign


Skills Applied

Creative writing

Layout design